Javascript required
Skip to content Skip to sidebar Skip to footer

Rising Tide: Perfect World's Latest Expansion

Rising Tide is the newest and largest expansion to Ideal World International. WarCry had a run a risk to model down with PWI's product manager, Jon Bellis, for a nigher wait at Rising Tide. Read on!

image

Please introduce yourself and tell America your set down on the PWI team.

I'm Jon Belliss, and I'm the Product Manager for Perfect World International.

You possess just released the latest expansion, Flood tide. Can you give us a short history of PWI and where Rising Tide over fits into the chronicle arc?

The Tideborn have existed aboard the other inhabitants of Perfect World, but were controlled by a large and powerful magical barrier. The story in arrears why they originally went into hiding, and why they are now reemerging will be a stellar part of player questing and story to reveal.

How many races will PWI have now that the expansion is live?

With the Tideborn, it will take the total race count up to Little Jo. To recap, we have the Humans, the Winged Elves, the Untamed and the Tideborn.

When was the decision ready-made to include a new race, the Tideborn?

The decision to add together a new backwash to PWI was made years agone. The technical foundation for the improver of this race has been long in the devising. We'Re highly proud to see all of this work finally revive fruition.

How would you high-grade describe the Tideborn?

A secretive, submersed subspecies with skills that Perfectible World didn't even know existed. They are a backwash that is deeply integrated with the ocean itself, and have been torn past war and internal infringe for many old age.

image

How umpteen classes does PWI feature straight off?

We now take up eight classes. The separate equipment failure is:

  • Humans: Blademaster and Wizard
  • Winged ELF: Sagittarius and Ecclesiastic
  • Semi-wild: Barbarian and Venomancer
  • Tideborn: Assassinator and Psychic

What almost the two new classes, the Assassin and the Psychic? How do they fit into the scheme of the stake?

In terms of the standard class archetypes for an MMORPG, the assassin will resemble a rogue class with stealing abilities and unparalleled legal injury. The Psychic is a magic based classed, focusing on buffs and debuffs. Some will be a great addition for grouping, and soloing. I think the Paranormal especially testament be a fun socio-economic class to solo for the strategic actor, as most of their skills depend happening your ability to predict the movements and actions of your target.

Give us a thumbnail sketch of the cardinal new island zones.

There are three young primary islands in the Rising Tide expansion. One island contains most of the low level content for young new Tideborn characters. The second island features the new metropolis and quest hub, Raging Tide. The third island is largely centered around high unwavering content and the new public quest system.

Read on for more information about the new zones, the new quest system and what makes PWI the bet on to play.

The list of new features is Large. Would you look at Rising Tide a true expansion or more of a placid addition? Wherefore?

image

Rising Tide is a true expansion, in all sense of the word. When we want to release content, we father't hesitate-during this past Summertime we released a new keep named Warsong City rather than waiting for our next expansion. To us, an expansion updates and changes the way players are releas to interact with the game.

You own quests for married 'toons. How do those work?

The couples quests are special quests for players who are married in-game. Our couples quests are based on Chinese love stories, and will be a fun and different way for players to level and search PWI. The primary draw of these quests differently know is the rare rewards players tooshie attain. These admit a infrequent white painter setting, A well as an all-class non-combat pet modeled after an evil assassin.

What are public quests?

The world quests are acceptant to some player to work toward the quest objectives, whether they are in a group together OR non. Quest progression volition atomic number 4 shared out by everyone who accepts the pursuit, and everyone can influence the total quest progress-some the great unwashe buttocks tied work against you, if they choose to. This system lets players directly influence their game world. The best part of the public quest organisation is the rewards. As players contribute and completed exoteric quests, they receive tokens. Players send away hold open these tokens and trade them in for various prizes like rare pets and mounts, similar to the couples bay system of rules.

image

What are daily quests?

Day-after-day quests are available to all players (starting at level 30) and can glucinium complete at once per day for experience and rewards. We have some ground-hugging and high level daily quests to accommodate all our players.

One of the things that many players just protrusive to explore "Free to Play" games want and need to know is what makes a gamey special and if it fits into whatever particular corner. If a likely player asked you these questions, how would you reply?

Everlasting World World is all about customization. When you start a character, you can customize your avatar to look into like-minded yourself, your Friend, steady movie stars if you want. Information technology's pretty unusual how specific you can get with the space between your character's eyes and eyebrow, for one young example. So if you wish a game with high class customization options and character MMORPG game wager mechanics, PWI is your game. The second primary draw to PWI is probably the hardcore PvP. The Territory Wars system allows guilds to compete for ownership of the genuine game world. This is one of the firsthand end-game draws for most of our users.

As a developer, why should a player try out PWI?

PWI runs on our own proprietary Angelica engine, and it has been designed in so much a mode that it can scale to almost any system. Get into't have a great simple machine? That's okay, you rump lower the specs and PWI volition still run nifty. But if you have a genuinely baller machine, your game is going to look awful. We've flatbottomed made upgrades in this enlargement-the lighting and draw distances have been overhauled and made even better. PWI also features some of the most extravagant skill/piece animations you'll see in an MMO. Any particle artists should definitely take a attend at what PWI's art squad has done with skills in-game.

As a instrumentalist, why would you tell individual to try out PWI?

The sole way to realise what your users want (both in terms of content development and cash shop purchases) is be a user yourself. The one line that I have the well-nig winner with is, "Yo, you can be a panda warrior, and ride on a panda, free of charge." The to the highest degree common response I see to that is, "Word?"

image

What would your buff base say is the best, most alone thing about PWI?

I think our fans are really haunted with the customization in PWI. Whether it be character origination, in-game fashion/mounts, or well-nig significantly, the way you play the game. Players have so many a choices in terms of how to build their character and what skills to specialize in. PWI is the most explicit, yet customizable free to play experience you volition ever embark happening.

Delight tot anything else you wish.

Huge thanks to all of the players of PWI. Without your support, we wouldn't be the behemoth free to play title that we are today. To those who haven't tried PWI yet: "Yo, you can be a Ailurus fulgens warrior, and cod on a panda, for free."

Christian Bible!

WarCry will get a load at Rising Tide in the coming weeks so persist tuned! Thanks to Jon and the PWI team for their participation!

https://www.escapistmagazine.com/rising-tide-perfect-worlds-latest-expansion/

Source: https://www.escapistmagazine.com/rising-tide-perfect-worlds-latest-expansion/